Jarvan IV | The Exempler of Demacia
- Strength
- Health
- Magic
- Difficulty
Martial Cadence :
Jarvan IV’s initial basic attack on a target deals bonus physical damage. This effect cannot occur again on the same target for a short duration.
Dragon Strike :
(10/9/8/7/6s Cooldown)
Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
Golden Aegis :
(12s Cooldown)
Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
Demacian Standard:
(13/12.5/12/11.5/11s Cooldown)
Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.
Catacylsm :
(120/105/90s Cooldown)
Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.
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Popularity
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Win Rate
Counter-Tips:
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Displacement/dash/jump abilities will let you leap out of his ultimate easily.
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Jarvan can be knocked back while casting his Dragon Strike to connect to his flag.
- A good Jarvan will lock up your backline and force dashes and flashes to be used. A bad Jarvan will lock up his carries along with him, so make sure to take advantage, especially if the carries are fairly immobile.
- Try to not encounter him early. His Dragon Strike ability can shred you.
Weak Against
Strong Against
Goes Well With
Goes Good With
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