Bard | The Wandering Caretaker

Bard Counter

  • Strength
  • Health
  • Magic
  • Difficulty

Traveler’s Call :

Bard’s presence causes magical chimes to appear, which grant Bard experience, mana, and a burst of speed. Additionally, lesser spirits follow Bard and aid in his attacks – collecting chimes causes these meeps to gain power over the course of the game.

Cosmic Binding :

(11/10/9/8/7s Cooldown)

Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.

Caretaker’s Shrine :

(12s Cooldown)

Reveals a healing shrine which powers up over a short time, disappearing after healing the first ally that touches it.

Magical Journey :

(18/17/16/15/14s Cooldown)

Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.

Tempered Fate :

(110/115/90s Cooldown)

Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

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Popularity

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Win Rate

Counter-Tips:

  • Don’t ban bard so the enemy team can pick him and you can collect your free win. Bard’s ultimate can be a little troll so getting into the bard’s head is a strongest bard counter as he may make his adc feed you.
  • Dont stay in group of minions ,so he can’t stun you.
  • Don’t follow him through his “Magical Journey” ability without hesitation if you do not have vision of the other side, it could be a trap.
  • Avoid fighting him nearly walls, he could stun you.




Bard Counters :

Weak Against

Strong Against

Morgana

Teemo

Thresh

Sivir

Blitzcrank

Jarvan-IV

Urgot

Garen

Aatrox

Yorick

Ashe

Kindred

Goes Well With

Goes Good With

Jhin

Lux

Caitlyn

Jinx

Urgot

Brand

Miss Fortune

Vayne

Caitlyn

Ezreal

Jinx

Jhin

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